So currently I'm testing ideas regarding gameplay, those that have played G-Police know that one of the big points of it was the domes, often you would fly in one, then go through a tunnel to another to continue your mission etc. Hey, it's been a long time since my last post but this mod is not dead, it was just in hibernation due to RL stuff. Earth's coalition government is allowed to create a multinational force to keep order in the colonies. The construction of capital-class armed spacecraft is outlawed.īy 2089, the corporations continue the exploitation of space, making vast profits to further strengthen their position. With little remaining military or financial resources, Earth's governments are stripped of their powers and are forced to demilitarise. Powerful multi-national corporations unite to take control and restore order to the tatters of society. Damaged and badly irradiated, the flagship Damocles is the only cruiser to survive the conflict. Fighting continues until 2087, when the final fleet action takes place at Nereus Harbor, orbiting Neptune. Three ships are destroyed in the ensuing police action. In 2085, EuroFed deep space survey ship Argo is impounded by SDR-AF coalition forces. By 2079, tension grows as opposing nations compete for ever-declining resources and expand their military capabilities in space. A race to claim every ore-bearing rock in the solar system begins. In 2057, Earth's resources are completely depleted. Attach signature (signatures can be changed in profile)Īfter making some voxels for TS I have decided to continue on and make a full conversion mod, bringing G-Police 1 & 2 into TS/RA2.Ī question i ask is should i do it in Tiberian Sun, Red Alert 2 or both?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |